Design Principles and Human Capabilities

UX design principles are basic truths, laws, or assumptions that embody the accumulated knowledge of the researchers and designers who came before us. They're grounded in the study of human cognitive and physical capabilities, and they serve as a foundation for every design decision, especially when you're solving a complex or unfamiliar problem.

Several principles address human capabilities directly. William Lidwell, Kritina Holden, and Jill Butler define four characteristics of accessible design: perceptibility, everyone can perceive the interface; operability, everyone can interact with it; simplicity, everyone can comprehend and use it; and forgiveness, people feel safe because most interactions are reversible. Consistency spans four types: aesthetic, functional, internal, and external. People should be able to rely on recognition rather than recall, recognizing something they've seen before is far less demanding than pulling it from memory. And reducing cognitive load means making navigation options highly visible, eliminating unnecessary elements, and chunking content logically.

These principles aren't abstract theory: they're the same reasons a familiar button placement feels safe to click, or an unlabeled icon feels risky to trust.

Exercise

The scenario: An enterprise intranet redesign team made four decisions. Evaluate each against the human-capability principles.

1. They moved the "Save" button to a different corner of the screen in each internal tool, because each tool's original vendor used a different layout.
2. They replaced text labels on the main navigation icons with icon-only buttons to "declutter" the interface, with no tooltips or alt text added.
3. They added type-ahead search showing live match counts, and made all key navigation links visible without requiring a menu click to reveal them.
4. They packed forty links onto a single page with no chunking or grouping, arguing this lets users find everything "in one place."